The challenge was to re-imagine how students across various year groups could use a web-based platform to take tests and to prepare for exams as well as gain academic skills.
Partner with the Education Service to provide an online database of educational material to students of all stages.
Provide a system to allow corporate bodies in the educational sector to get metrics and performance information based on reports and analytics for schools in a particular area, district or region.
Provide an ecosystem for parents, guardians and teachers to monitor students progress through the various stages of their educational life.
During the research phase, we established our user demographics and defined their goals and challenges. We then defined user personas and main use-cases for the platform. We talked to prospective users (various educators, parents and students) to help further root our initial assumptions in reality, and used our findings to model user journeys, then moved on the creation phase.
User Personas, Initial Wireframes, Low Fidelity and High Fidelity mockups and prototypes.
Across the user journey of the app, I decided to use vibrant colors and appropriate illustrations to draw the users attention, and a clean interface to keep them engaged in their specific tasks. In each learner topic screen, I used progress bars on the top of subject cards as well as written percentages to easily show users how far they had made it through a particular subject as our research showed us that users liked visual feedback as a motivator to finish tasks.
To further drive engagment, I adopted the flashcard design pattern on question screens since our research established that this increased the chances of information retention.
We designed a web app that allowed students across various year groups to take lessons and timed tests that correlated to their current school curriculum, as well as show real-time metrics of students progress across the various courses that they were taking.